Saturday, October 12, 2019
Computer Multimedia :: essays research papers
 Computer Multimedia      Computers have come a long way very fast since there start in the 1940's. In  the beginning they were mainly used for keeping financial records by banks and  insurance companies, and for mathematical computations by engineers and the U.S.  Military.    However, exciting new applications have developed rapidly in the last few years.  Two of these areas is Computer Graphics and sound.    Computer graphics is the ability of the computer to display, store and transmit  visual information in the form of pictures. Currently there are two main uses  for this new ability. One is in the creation of Movies and the other in  Computer Games. Computer visual information is also increasingly being used in  other computer applications, such as photographic storage, and the Internet.    Computers can also store, transmit and play back sound.    When a picture or a sound is stored on a computer it said to be digitized.  There are two main ways of digitizing a picture. One is by vector graphics.  Here the information in the picture is stored as mathematical equations.  Engineering drawing applications such as CAD (computer assisted device) use  this method. The other method is by bit mapped graphics. Here the computer  actually keeps track of every point in the picture and its description. Paint  programs use this technique. Drawing programs are usually vector mapped  programs and paint programs are usually bit mapped.    Computer sound is handled in two different ways. The sound can be described  digitally and stored as an image (wave format) of the actual sound or it can be  translated in to what is called midi format. This is chiefly for music. In a  piano, for instance, the information for what key to hit, for how long ad at  what intensity is stored and retrieved. This is kind of like the way and old  player piano worked.    Computer graphic applications in the beginning were developed on large computes.  The computer hardware and software were developed by individuals and groups  working independently.    These projects were very expensive and carried on by large companies and  investment groups. Applications which only a few years ago would have cost  millions of dollars, can now be run on a desk top computer with programs costing  under $100.    It is the purpose of this paper to research and examine several areas of  computer multimedia by using a typical application programs in that related area.      These areas are:    Paint Programs - Photo Finish -Zsoft    3d Rendering Programs - 3d f/x - Asymetrix    Animation Programs - Video Artist - Reveal    Morphing Programs - Video Artist - Reveal    Sound Recording Programs - MCS music rack - Logitech    Midi Recording Programs - Midisoft recording Session - Logitech    					    
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